At last, Bandai of America have gone
back to importing Japanese moulds for their Digivolving toys, in
the form of the Hybrid Digivolvers. As the number of Japanese
moulds is small, due to a decline in ratings, and hence
merchandise, in Japan, Bandai is also expanding the line in the
US with more of their own moulds - the smaller Spirit
Digivolvers, which transform from the Spirit straight into the
Digimon.
Note that I am only applying ratings to the individual toys, not
the combined forms.
TAKUYA AND THE SPIRITS OF FIRE
These two toys are sold separately, but I'm reviewing them
together because of their combined forms, which we'll come to
later. They come packaged in Digimon form, but I will begin with
the Takuya and Spirit forms, just because I feel like it.
The first, and most important thing, to point out here is that
Bandai of America have actually added something to all the Hybrid
toys - the human shell. With the original Japanese toys, the
Spirit was accompanied only by the "moveable body" that
you attach the armour parts to in order to form the Digimon, but
Bandai of America went a step further, and created shells of the
human character to store the moveable body inside. It's a
remarkable notion to actually think Bandai of America
did something to *improve* a Japanese toy, but they did!
Anyway, moving along. There's not actually a lot to say about the
Takuyas and Spirits forms, as they really don't have any play
value. Takuya's only articulation is at his shoulders (but I'm
not really complaining). In a very welcome change from the Tamers
Digivolver line, the Spirits are fully painted - but
unfortunately, the Takuya shells are not, lacking paint apps on
their goggles, the decals on the back of their hats, and all over
their sneakers and socks. I'd figured that the Spirits were fully
painted because they were Japanese moulds and the shells weren't
because they were American, but the Digi-Warriors for this line
are also Japanese moulds, and they're not fully painted, so, I
dunno...
One complaint that I would level at the two Spirits, though, is
that I wish they would clip onto their hexagonal bases, rather
than just sit on them.
To transform the figures, you first remove the heads and arms
from the Takuya figures, then split the body shells in two down
the side, and remove them, leaving the moveable bodies. Detach
all the armour pieces from the bodies of the Spirits, and attach,
pin and snap the armour pieces on their respective moveable
bodies, creating Agunimon and BurningGreymon (check out the pic
on the bottom right to see what the moveable and Spirit bodies
look like). It's not that complicated, but there are a lot
of pieces - you could likely manage doing it on intuition the
first time, if you're not fond of using instructions. The Spirit
bases and bodies are simply set aside for these modes, as are the
pieces of the Takuya shells. I rather wish that there were a way
to reconnect the arms to the shells without the bodies inside
them, as it would lower the number of spare pieces cluttering up
my shelves, but you can't have everything...
The principle at work here is the same as the Japanese Armour Digivolvers from season two, but the Hybrid Digivolvers have it slightly easier, because the Spirits just look like the Digimon, scrunched up, while the Digi-Eggs did not. This carries over to the Spirit Digivolvers, which work to the same tune as the American Armour Digivolvers - but because of the above fact, these toys are much better than the 02 crowd.
AGUNIMON
Agunimon
is an impressive sight when set alongside other Digivolving
figures, considering his height and quality paintjob (of course,
ChaosGallantmon stills owns his ass, but I digress). He has
points of articulation in his neck (side-to-side and up and
down), shoulders, elbows (side to side, up and down), wrists,
FINGERS, waist, hips, knees and ankles. He's almost a
Digi-Warrior! In fact, now that I think about it, the sheer
Digi-Warrior-esque quality of this and all the Hybrid Digivolvers
is probably the reason that this season's Digi-Warriors were
given action features - just to make them stand out as a bit
different. Note: Agunimon has two joints in his knees, but their
real use - to make digitigrade (that's "backwards
knees," kids) legs for Aldamon - is not employed here.
The armour pieces all fit securely to Agunimon, though the
shoulder pieces inhibit his articulation there just a little.
While nice looking, it can also be a bit of a struggle to get
Agunimon into a cool battle pose, because you have to twist his
arms around at the elbows before you can bend them up (as if he
were throwing a punch, say), and when you do that, the forearm
armour is relegated to the underside, leaving the black moveable
body arm dominantly visible, and it makes the arm look sort of...
uh... 'gimpy.'
Overall, Agunimon is a nice looking, show-accurate toy, but he's
the most basic of the Hybrid Digivolvers. Not that that's
neccessarily a bad thing.
Rating: 3.5 out of 5
BURNINGGREYMON
BurningGreymon is definitely the more striking figure of the two,
making use of some much large armour pieces, as well as his large
wings and tail. He is articulated in all the same places as
Agunimon, except the fingers, and has a few more points besides -
one joint at the base of each of his wings, and one at the base
of his tail. He, unlike Agunimon, makes use of the extra joint in
each of his knees, to give him his digitigrade legs. He
occasionally has some stability problems, tending to wobble
around on a shelf. The arm-posing problem that Agunimon has
remains here, but it works a little better on account of the
colour of the moveable body and the armour pieces are not as
different as they are with Agunimon (and BurningGreymon's hands
are the kind that rip you a new one, rather than deck you).
However, some of his armour peices are prone to popping off,
especially his two pieces of pelvic armour. You'll also find
you'll have to his give his torso armour a good hard push to get
it to lock in place.
The figure does not, however, quite manage to capture the
bestiality of the character on the show, and it also feel a
little cluttered, mainly due to the wings and overlarge feet and
shin armour. The arms also have trouble stowing away properly in
Takuya mode (as you can see the picture of Takuya and the B
Spirit, above).
Rating: 3.5 out of 5
ALDAMON
Aldamon is the form produced
when Takuya uses the two spirits together, as we'll be seeing
later in the series. Unfortunately, Aldamon's design disappointed
a lot of fans when they discovered he was simply a mix-n-match of
Agunimon and BurningGreymon's body parts.
To form Aldamon, you use Agunimon's moveable body - the
instructions don't say this in words, but the picture shows you
use the body that has human hands, which BurningGreymon's
moveable body does not have. The majority of the armour pieces
used are BurningGreymon's (torso, shins, feet, wings, tail,
forearms), with only Agunimon's head, shoulder and thigh armour
in use. The instructions erroniously stated that BurningGreymon's
shoulder pads are used, when you're actually supposed to use
Agunimon's (thanks to Grimlockmon for pointing this out!). As
noted above, you now make use of the second knee joint in
Agunimon's Spirit body. BG's moveable body, the two Spirit
bodies, their bases, the Takuya shells, and the remaining armour
pieces are all simply set aside in a small mountain for this
form.
Aldamon is really little more than BurningGreymon with Agunimon's
head. It's not even an *interesting* mix-n-match. He's largely
unremarkable, although it IS nice that the toys are capable of
assuming this form - though it really does highlight the
commercialism of season four, given that the character seems to
have been *specifically designed* so that the toys could assume
his form.
ANCIENTGREYMON
The Spirits of
Fire are the Spirits of AncientGreymon, one of the ten legendary
warriors from the Digital World's past. By combining all of the
armour pieces from both Agunimon and BurningGreymon together with
the two Spirit bodies, you can create this hulking creature.
The process by which you form AncientGreymon is definitely far
too complicated to begin telling you about here. To summarise -
the front end (Agunimon's Spirit body) is basically most of
Agunimon's pieces with BurningGreymon's head, torso and wings.
The back end (BurningGreymon's Spirit Body) is most of
BurningGreymon's pieces, with Agunimon's torso. And if you're
curious, Agunimon's face stores in the stomach. The moveable
bodies, the Takuya shells and the Spirit bases all sit aside for
this mode.
AncientGreymon is rather... horse-like. If the horse had been
shot up with a highly dangerous, unstable, untested mutagenic
drug. He's free-kay, baby. He is articulated in his neck, his
shoulders/hips (all four of them, whatever you want to call
them), and in two spots on his digitigrade back knees. It's
definitely an unusual mode, but it's also definitely a nice
addition to the toys that I would rather have than not - it's
clear that some serious design work and hard graft went into
creating these two toys, and the results are two of the nicest
figures we've seen in a while.
Well, except for ChaosGallantmon. Booyah, bitch. :)