By Yuen Wong Yu
Translated by Stephanie Sheh
English Adaptation by Lianne Sentar
Chapter Fifteen: "DigiWorld Ho!"
Adapts "A World Apart," "The Journey Begins"
and "Brave New Digital World"
In the wake of Vikaralamon's rampage, events take a sudden turn,
as Makuramon snatches Calumon from Jeri's hands. Leomon appears
and attempts to stop him, only to be cut down, allowing Makuramon
to escape back to the DigiWorld. A D-Power appears for Jeri,
proving that she and Leomon are partners, and she heals him with
its light - but there's no time to stop and reflect on events, as
the Tamers realise they must follow Makuramon into the DigiWorld
to rescue Calumon. Guilmon discovers a portal to the DigiWorld
beneath his hideaway, and Takato is forced to tell his parents
about everything, who give him their blessing. The next morning,
as everyone gathers to enter the portal, Yamaki turns up to give
Takato a communicator that will allow them to contact the real
world. Then, the team enters the portal, arriving in the barren
desert of the DigiWorld. After walking some distance, they
suddenly find themselves under fire from an unseen enemy.
Chapter Sixteen: "First Fight"
Adapts "Brave New Digital World" and "Kazu and
Kenta's Excellent Adventure"
The attacker is Meramon, who is quickly felled by Leomon, and
realises his mistake when he discovers that he was attacking
humans, not Digimon. The kids ask him for some help in locating
Makuramon and Calumon, but as Kazu and Kenta argue over which of
them gets to make Meramon his partner, a stampede of Jagamon
thunders through the area, ploughing into Meramon, and carrying
Kazu, Kenta, Rika and Renamon away. They wind up in a windy
valley, where the gales blow them straight through the front door
of an old Digimon couple, Jijimon and Babamon, who welcome them
in for a bath and a meal. Meanwhile, Makuramon and Calumon are
beset by DigiGnomes, who free Calumon from the monkey's grasp.
Then, Impmon makes his return to the DigiWorld...
Chapter Seventeen: "Bigger is Better"
Adapts "Kazu and Kenta's Excellent Adventure,"
"Motorcycle Madness" and "Blame it on Ryo"
Impmon is approached by Chatsuramon, the dog Deva, who offers him
the power to Digivolve. He subjects him to a vision of his old
owners, encouraging him to forget humans, and Impmon accepts.
Meanwhile, Takato's team have made their way to a village of
Chuchidarumon, which is under threat from Behemoth, a monstrous
motorcycle. Gargomon and Leomon battle the bike, and Leomon
blasts it, knocking free its rider - a MetalKoromon, who explains
that the bike takes over the mind of anyone unfortunate enough to
sit on it. Suddenly, the bike springs back to life, and drives
into an energy field that appears in its path - then, it bursts
out of the field, now with Beelzemon, Impmon's Mega form, in the
driver's seat and in control!
At the same time, Rika and co. leave Jijimon and Babamon's valley
with the help of a hang glider, and wind up in a strange realm of
clouds and clockwork. When Kazu tampers with a clock, an angry
Megadramon emerges!
Chapter Eighteen: "Ryo Knows"
Adapts "Blame it on Ryo" and "Goliath"
Renamon Digivolves into Kyubimon to fight Megadramon, but proves
to be no match for him. Then, suddenly, a new Digimon,
Cyberdramon, appears, and quickly fells Megadramon. Then,
Cyberdramon's Tamers enters the scene, and Kazu and Kenta quickly
recognise him - he's the famous Digimon card game champion, Ryo
Akiyama. They heap praise upon him, and Rika, sick of listening
to it, leaves them to go off on her own. Kazu, Kenta and Ryo then
meet up with Takato's team in a twisted monochrome village.
Meanwhile, in the desert, Calumon is wandering alone, and begins
to entertain himself with a stray digital tumbleweed. In his
merriment, he unleashes the light of Digivolution, which
transforms a nearby Woodmon into a Cherrymon, and alerts
Makuramon, and the dragon Deva, Majiramon, to his presence.
Spotting Majiramon in the sky, the Tamers follow him, and battle
ensues.
Chapter Nineteen: "Calumon Once Again"
Adapts "Goliath" and "The Imperfect Storm"
Ryo slashes the Goliath card, and Cyberdramon grows to a colossal
size, easily finishing Majiramon. He and Ryo then leave the
Tamers. Rika and Renamon, meanwhile, are led to Calumon by some
DigiGnomes, and they then head back to reunite with all the other
Tamers - except the reunion is interrupted by Beelzemon, who,
having tested his new strength by battling and destroying an
Infermon, is now here to destroy the Tamers. Kyubimon realises
that he is Impmon, and Beelzemon prepares to destroy her first.
Chapter Twenty: "Kazu's Non-Ryo-Related Dream Come
True"
Adapts "The Imperfect Storm" and "Kazu's
Upgrade"
The reactivation of the Juggernaut on Earth creates a massive
storm that prevents Beelzemon from finishing the Tamers, but it
allows Chatsuramon to seize Calumon, while Takato, Henry and
Terriermon are transported away from the rest of the team by Data
Streams. Yamaki manages to shut the system down, and realises
that he needs to find Goro Mizuno to fix the mess he has created.
Winding up in a wooded area, the rest of the Tamers team comes
across the injured Andromon, who is nursed back to health by
Kazu, and De-Digivolves into Guardromon. He explains he has been
trying to free the area from the clutches of the evil Orochimon,
but an angry Gekomon cuts into the conversation, saying that all
Guardromon's efforts result in is more trouble. Guardromon can't
accept this, and calls Orochimon out - the villain complies, and
the resultant battle does not go well until some advice from Kazu
allows Guardromon to strike Orochimon's weakest point, finishing
him off. Then, amidst the celebrations, a D-Power appears for
Kazu, signifying that he and Guardromon are partners.
Chapter Twenty-One: "The Riddle That Is
Guilmon"
Adapts "Shibumi Speaks" and "Rabbit Transit"
Takato, Henry and Terriermon find themselves in an underwater
cave, where Takato receives a message on Yamaki's comm. device,
clueing Henry into the fact that the water isn't real by the fact
that the device works, even though it got wet. The trio dives in,
planning to swim out, only to come across a strange mansion under
water. Entering, they come across Goro Mizuno, a.k.a. Shibumi,
one of the creators of Digimon. He rambles somewhat, about the
nature of data, Digimon and Digivolution, before the three are
transported from the mansion in a giant D-Power-like craft.
Back on Earth, Yamaki and Janyu Wong meet to discuss Shibumi, but
as they talk in the park, Suzie, Henry's little sister, is caught
in a beam of light from the sky, and transported into the
DigiWorld. Once there, she immediately comes across Antylamon,
the rabbit Deva, who she convinces into playing with her.
However, when Makuramon spots Antylamon playing with a human, he
attacks him for treachery. When he then turns on Suzie, Antylamon
defends her, sending Makuramon packing, but then, the Sovereigns
drain his power, reverting him to his Rookie form of Lopmon.
NOTES
While preview images of the previous two volumes of the Tamers
manga showcased preliminary logo designs, this volume's preview
(right) was the first to display the finished logo, although the
rest of it's design changed somewhat. Rika's image has been
shrunk, allowing more of her jeans to come into view, while the
background was changed from pink to green, and Kyubimon and
Taomon were added.
The cast page changes with this volume, adding the Ultimate forms
of the Tamers Digimon, Jeri, Kazu, Ryo and their Digimon,
Beelzemon, Makuramon, Chatsuramon and Majiramon, and, under a
section labelled, "Not As Important," Kenta, Suzie,
Calumon and Yamaki. There is a mistake here, in which the labels
for "Kazu and Guardromon" and "Ryo and
Cyberdramon" are swapped. Also, on this page and throughout
this volume, Guardromon's name is misspelled as
"Guardramon."
As ever, changes, compressions and omissions continue. In this
volume:
While the Tamers dub used the term "Digital World,"
rather than "DigiWorld," the favourite term from
Adventure, the Tamers manga doesn't make the change, continuing
to refer to it with the contracted term. Also, continuing the
slightly annoying trend of much of Digimon's published western
media, it persists in just calling it just "DigiWorld,"
rather than "THE DigiWorld."
Curiously, Behemoth (which is indeed referred to by that name in
the manga, never used in the dub) is referred to as being a
Digimon by MetalKoromon (who, along with Chuchidarumon, do indeed
retain these names, which the dub created for them).
Antylamon/Lopmon is only referred to with a gender once, but
Suzie uses a male pronoun when she does so. It remains to be seen
if this will carry over to the fourth volume, but for now, Lopmon
is male in the manga, as he was in the original Japanese version
of the anime (although it's odd, given the English adaptation's
fondness for sticking to the dub).
And now, I must editorialise for a moment. I don't consider these
guides that I write to be "reviews," but there is one
thing about the mangas I just *have* to sound off about. I've
mentioned before, and readers will know, that the manga includes
some degree of humour where the original did not, and adaptation
writer Lianne Sentar notes on her website that she does it add a
bit of life to the rather thin original scripts. Often, the
humour she uses makes fun of some parts of the story (for
example, in this volume, a YukimiBotamon fleeing from Infermon
squeals: "So... hard... to run... without... LEGS!"). I
don't have a problem with that. However, something which has been
occurring with more and more regularity is how incredibly
*over-written* and consequently ill-fitting this humour has
become. Take Chapter Twenty's title: "Kazu's Non-Ryo-Related
Dream Come True." Long much? The one that really pushed me
over the edge, though, was Calumon's little cheer as he chases
the data packet - "I could spend the rest of my life
isolated, so long as I've got this arbitrary object!" Does
this sound remotely like anything Calumon would say? No, it's an
over-written joke about the character's child-like change of
mood. These odd-sounding exclamations have been popping up
throughout the manga's run - essentially, I'd describe them as
characters voicing the audience's thoughts. But it's got a bit
out of hand this volume, and they're verging on intrusive. Okay,
rant off.